Hi, I'm Jenny. I'm a Product Designer at Meta, based in San Francisco.

My first job was at the community library. I have spent my career organizing information to create accessible and safe spaces.

I have previously lived in London and Vancouver, which means I have really gotten to know my umbrella. I run begrudgingly and ski enthusiastically.

1 — META INTEGRITY

Building Meta's high-risk verification experience

2024 - 2026

What does it mean for someone to be an authentic advertiser, given variation of geographies, business types, and regulatory requirements? How do we prevent bad actors from bypassing our systems?

This work is an exploration of what it means to be an authentic business across the most heavily regulated corners of the internet, like gambling, prescription drugs, CBD, crypto, and addiction treatment centers.

Verification of high-risk harms UI
Consolidated surface for requesting and tracking
2 — DESIGN SYSTEMS

Designing Meta's tile for global scale

2020

How do you create a card that can be enjoyed by everyone across differing language, device, and accessibility needs? How do we future proof a design to emerging trends?

This work is an exploration of what it means to design one of Meta’s most used components at a systems level, ensuring that every user has an equal experience today and tomorrow.

Mobile mock animation of new tile component
Design systems global tile component
3 — HODGE PODGE

Illustrations

2017
Illustration artwork
Illustration artwork

Magnets

The magnets you stick on a fridge tell a story. Here's mine.